Most companies will prefer a third-party solution since not only will these be more capable, they'll also be supported more effectively by related back-end apps, such as mobile device management (MDM) platforms and mobile-oriented endpoint protection solutions. You'll also have an easier time pushing a third-party platform out to registered client devices, though some hosted email providers can help with this step.
This is Part 3 of a 3-part series of posts about the Hosted Game First Year Demons. In the first part, I talked about games in education, and why ChoiceScript games can be a good method for teaching about culture. In the second part, I talked about our process for developing the setting and story for First Year Demons. In this part, I’ll talk about the differences in design and story between the two versions of the game. Educational Game vs. Story Game An educational game – at least, this particular variety of educational game – is written with the
Bill Cullen United States Act It Out (1949), Winner Take All (1952), Bank on the Stars (1954), The Price Is Right (1956–65), Eye Guess (1966–69), Three on a Match (1971–74), Winning Streak (1974–75), The $25,000 Pyramid (1974–79), Pass the Buck (1978), Chain Reaction (1980), Blockbusters (1980–82), Child's Play (1982–83), Hot Potato (1984), The Joker's Wild (1984–86)